RPG 참가자 유형 테스트
넹. 고전 자료지만 왠지 없길래 업로드. 자신이 어떤 성향의 RPGer인지 파악하는 데 도움이 될 것 같습니다. 총 35문항입니다. (영어)
제 결과는요...
You Scored as Character Player
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn’t. He takes creative pride in exploring different characters, often making each new one radically different than others he’s played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Tactician | 65% |
Storyteller | 65% |
Character Player | 65% |
Specialist | 55% |
Power Gamer | 40% |
Weekend Warrior | 40% |
Casual Gamer | 30% |
그래서 결국 뭘 어쩌란거야!
Who's 솜다리
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You Scored as Casual Gamer
To the Casual Gamer, a roleplaying session is first and foremost a social activity enjoyed with one’s friends. The Casual Gamer enjoys gaming well enough, but participates mostly because that’s what his friends do. He’s usually the one least into the game rules, campaign events, or even his own character, and may even get distracted during the session—but that doesn’t mean he isn’t having fun. For the Casual Gamer, the greatest reward of the game is just hanging out and having fun with friends. With apologies to Robin Laws.
Casual Gamer
55%
Character Player
50%
Power Gamer
45%
Storyteller
40%
Specialist
40%
Weekend Warrior
40%
Tactician
35%
군요
캐주얼게이머입니다! -
You Scored as Storyteller
The Storyteller is in it for the plot: the sense of mystery and the fun of participating in a narrative that has the satisfying arc of a good book or movie. He enjoys interacting with well-defined NPCs, even preferring antagonists who have genuine motivations and personality to mere monsters. To the Storyteller, the greatest reward of the game is participating in a compelling story with interesting and unpredictable plot threads, in which his actions and those of his fellow characters determine the resolution. With apologies to Robin Laws.
Storyteller 65%
Character Player 60%
Specialist 60%
Tactician 55%
Power Gamer 40%
Casual Gamer 40%
Weekend Warrior 30% -
You Scored as
Storyteller
70%
Tactician
70%
Weekend Warrior
55%
Character Player
55%
Specialist
50%
Power Gamer
50%
Casual Gamer
35%
폰으로 해서 그런지
뭐가 다 안뜬기분이긴한뎅 -
제 결과...요렇게 나왔네요
Tactician 85%
Storyteller 80%
Power gamer 70%
Specialist 55%
Character player 45%
Weekend warrior 45%
casual gamer 35%
택티컬한 요소를 즐기는 스토리 텔러인가요...ㅋㅋ 짱쌘것도 좀 좋아하고(...)
번호 | 분류 | 제목 | 글쓴이 | 날짜 | 조회 수 |
---|---|---|---|---|---|
공지 | 헌터홀 도돈토후 운영이 중단되었음을 알려드립니다. | 티모찌 | 2021.05.08 | 13246 | |
공지 | 헌터홀 관리자 명단 (2017.10.18) | 의사양반 | 2017.01.05 | 7813 | |
공지 | 헌터홀을 처음 찾아오신 분들에게 3 | 의사양반 | 2016.03.17 | 11117 | |
공지 | 헌터홀 이용 규정 안내 4 | 니모나 | 2015.02.11 | 9693 | |
공지 | 공지사항 | 간단하게 따라해보는 IRC 채널 접속법! 2 | 티모대위 | 2016.03.20 | 8787 |
공지 | 강의 | AndroIRC 사용법 - 서버 설정법 | GC크로우 | 2013.04.02 | 2206 |
공지 | 정보 | 룰북 구입 안내글 11 | 솜다리 | 2012.12.21 | 5696 |
8 | 정보 | 킬데스비즈니스- Q&A 팜플렛 2 | 레온 | 2013.10.23 | 1427 |
» | 정보 | RPG 참가자 유형 테스트 5 | 솜다리 | 2013.08.15 | 148902 |
6 | 정보 | 2013년 7월 이후 TRPG 발매 예정 서적들 9 | 솜다리 | 2013.07.26 | 764 |
5 | 강의 | 「토스 이야기」- by Hellbaby(twitter) 1 | 솜다리 | 2013.07.26 | 622 |
4 | 정보 | 스토리 헬퍼 3 | 니모나 | 2013.07.22 | 753 |
3 | 강의 | 시노비가미 - 명 게임 마스터에 의한 시노비가미 시나리오 작성 강좌! 5 | 솜다리 | 2013.03.28 | 2733 |
2 | 강의 | 제로irc 사용법 (2.9버전 기준) -최종수정 2013/5/9 (※ 오래된 글입니다) 5 | GC크로우 | 2013.02.24 | 3172 |
1 | 리뷰 | 사이코로 픽션 시리즈 개인평 1 | 솜다리 | 2012.12.21 | 1521 |
You Scored as Character Player
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn’t. He takes creative pride in exploring different characters, often making each new one radically different than others he’s played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player 80%
Specialist 70%
Storyteller 60%
Weekend Warrior 40%
Tactician 35%
Casual Gamer 30%
Power Gamer 20%
뭐 이러네요.